Fixed a bug where numerous NPCs could spawn if you beat a hardmode boss in a non-hardmode world. in Terraria, you must build rooms (walls, a door, 2 furniture, a light source, & back walls) in order for an NPC, be it a trader, a hair stylist you saved from a cave full of vicious wall crawlers, or an annoying guide who keeps opening doors to le the zombies in, to live in there. Statues are furniture items. (Note: The Princess is liked by all NPCs, and therefore isn't put in every column for the sake of less clutter.). Selecting the "Shop" option from the dialogue window, opened by pressing the ⚷ Open / Activate button on a vendor NPC, will display a shop inventory similar to the player's own inventory. This page was last edited on 5 November 2020, at 18:43. Breath meter - When a player's head is under water or honey, a Breath Meterappears directly above the player, representing the time the player has until they begin drowning. If an NPC dies, then the game just acts as if the NPC had never been in the house in the first place. (For now the trait and unique skill details will be here, we will need to move them to their own pages, town npc stats are already on their own pages) Relationship+1 for each item bought in her shop (no cap) Quest: spend gold in her shop, including restocking Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Introduced in the 1.4.0.1 version, specific NPCs will now be happy or unhappy based on their living conditions, biome, and other town NPCs living near them. the inventory requirements of the Merchant, Demolitionist, or Arms Dealer) to respawn. (P.S. Welcome to our guide to Terraria NPCs. Shops now sell items back to you. Their deaths will be reported with these names. This page was last edited on 28 November 2020, at 03:29. Rezo map by mysteryman6000. The Green Cap is a vanity item. For example, bosses have a number very close to this cap to prevent monsters from spawning during a fight. Holding the ⚷ Open / Activate button on stackable items allows the player to buy the item in bulk; the buy speed increases the longer the button is held. Terraria Wiki is a Fandom Gaming Community. It is one of the few Vanity Sets which can actually be crafted. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. Thanks to a mod that allows Terraria NPCs to fight each other, we try to find out which one is the strongest of them all in this video! Doubled all the distance to compute happiness. townNPC bool Whether this NPC can live in a house or not. Town NPCs now get a little stronger each time you defeat a boss. Jul 2, 2015 @ 10:28pm How to kill an NPC ♥♥♥♥♥♥♥ Walter is always in my damn way He's also rude And he moved in my house without asking How do I kill the ♥♥♥♥♥♥? Default value: 1f; lavaImmune bool Whether this NPC is harmed by lava or not. To interact with an NPC, stand near the NPC and use the Open/Activate button on them. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. Damage bonuses are computed by first adding all applicable damage boosts to obtain a boost factor, then multiplying the NPC's base attack damage (or, for the Dryad, the Dryad's Bane base debuff damage) by that total factor. 13:31. The command "/ register" is used to create an account on the server. A house is a room of a certain size enclosed by a frame of blocks, with user-placed background walls, along with a valid light source, flat surface item, and comfort item (see House for full details). The command "/ butcher" is used to kill all NPC players (bots) on the server. Action Girl: Each and every one of the female NPCs can defend themselves when push comes to shove. Sales to ( and purchases from) NPCs can be cancelled while the NPC's inventory screen is still open: Sold items can be taken back in exchange for the amount they were sold for (and on  Desktop and  Mobile, purchased items can be sold back in exchange for the amount they were purchased for). NPCs now have random names given to them on World Creation. These reductions are usually overridden by events like Blood Moons or Goblin Invasions, during which spawn rates return to normal or are elevated, and enemies will once again attack players and NPCs in the area. It is not sufficient to have their home located in the specific biome. NPCs now avoid enemies and fight back if necessary. Price modifiers are rounded to the nearest 1% increment. They count as NPCs for Pylon requirements and for decreasing enemy spawn rates in an area, but are not counted as neighboring NPCs in other NPCs' happiness calculations, and indeed do not positively or negatively affect the happiness of other NPCs in any way. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world. Fixed bugs with the sign / NPC chat display again. For Terraria on the PC, a GameFAQs message board topic titled "Do NPCs respawn? Also, Terraria is capped/locked at 60 for a reason. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. Changed the spawn order for Town NPCs so that the more important ones spawn first. 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